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Royal College of Art

Technical Instructor in XR - Unreal Engine

Part-time

On-site, London, UK

$38k–$43k

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About

Are you a games development enthusiast with a passion for design, innovation, and the arts?

Do you have experience supporting users or clients with exciting and challenging games development projects using Unreal Engine? This is your opportunity to join a growing team of digital specialists supporting technical learning at the Royal College of Art for 4 days a week.

Key Details:

  • Advertised Date: 9 December 2024
  • Closing Date: 31 December 2024
  • Programme/Department: Technical Services, IT, Library & Technical Services (ILTS)
  • Required Hours: 28 hours per week
  • Site: Battersea Campus (primary), White City Campus (secondary), London, UK
  • Salary: £37,936 - £42,703 per annum pro rata (£30,349 - £34,162) including London Allowance

What Are We Looking For?

An adaptable and highly motivated individual to provide technical instruction, support, advice, and demonstrations in Unreal Engine and related XR processes such as motion capture and use of VR HMDs. The ideal candidate will have experience producing immersive content in the commercial sector or teaching it as a technical process in Higher Education. They will be problem solvers with ambition to support emerging activities.

Candidates should have:

  • Knowledge and experience of the games development platform Unreal Engine.
  • Knowledge and experience of one of the following coding languages: C#, C++ or Python.
  • Experience using Virtual Reality technologies.
  • Experience supporting others in the day-to-day operation and maintenance of an XR, games development, or digital training resource.
  • Experience delivering in-person technical workshops.

What Will the Job Involve?

  • Providing technical instruction, support, advice, and demonstrations in Unreal Engine for all users, including delivering technical workshops for small groups (15 max).
  • Supporting the Lead in running the RCA’s dedicated XR Lab and Motion Capture Facilities.
  • Experimental work and problem solving on a daily basis.
  • Working closely with Masters students to support their independent research projects.
  • Peer-to-peer learning with other technical specialists and continual learning as part of a dynamic team.