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Snap Inc

Technical Artist

Full-time

On-site, Toronto, Canada

27 days ago

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About

What you'll do:

  • Automate art processes to allow asset creation at scale
  • Create and optimize pipelines to enhance workflow efficiency and scalability for the art team
  • Design and implement tools to streamline artist workflows, focusing on automation and ease of use
  • Collaborate with artists, production, and engineers to ensure workflows meet technical needs
  • Assist artists in production by troubleshooting issues and providing technical guidance

Knowledge, Skills & Abilities:

  • Strong knowledge of Autodesk Maya, Maya API, and file management.
  • Deep understanding of Python scripting and coding best practices
  • Understanding of art fundamentals and artist workflows
  • Production proven end-to-end understanding of the 3D/2D pipelines

Minimum Qualifications:

  • Bachelor's Degree degree in Computer Science, Animation or equivalent years of experience
  • 2+ years of experience working as a Technical Artist or related position

Preferred Qualifications:

  • 3+ years of experience working with Autodesk Maya
  • PySide/PyQt, Git, C++, JavaScript, Autodesk Shotgrid/Flow, Perforce, and Maya plugin development
  • Rigging, creation of modular rigging solutions, and automation of rigging process
  • Experience in a real time engine such as Lens Studio, Unity, or Unreal
  • Experience with GenAI tools such as ComfyUI
  • Experience in SideFX Houdini
  • Experience writing shaders in GLSL to create new materials and/or effects
  • Experience using Maya's standalone to batch process files, and assets.
  • Experience with Lens Studio is a plus! https://lensstudio.snapchat.com
Apply

Please mention that you found this job through
XR Jobs Board—it helps us grow!