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Qualcomm

Systems Engineer – XR R&D

Full-time

On-site, Bangalore, India

22 days ago

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About

Qualcomm has one of the largest engineering ecosystems in India working on a very broad range of products ranging from smartphones, networking products, automotive, small cells and wearables. Qualcomm India is a center of excellence for end-to-end product engineering starting from chipset design all the way to commercialization.

Qualcomm Research India has a substantial presence in Bangalore where we strive to solve forward looking, hard problems in the domains covering virtual reality, computer vision, advanced camera RnD, 5G design and standardization and systems engineering for 3G/4G modems and ISPs. We collaborate with Qualcomm Research worldwide to create breakthrough technologies, paving way to new business opportunities for the company. The group consists of researchers with advanced degrees from leading Universities in the US and in India.

Qualcomm Research India is hiring, and we are scouting for the best talent in the country to join us.

Overview

Qualcomm XR Labs India is rapidly expanding to offer state of the art XR solutions. To scale and strengthen our offering in this domain, we are seeking a systems architect who will drive the next-generation technologies and architecture, shaping the future of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) use cases.

The XR Labs team investigates and develops algorithms and system design to realize seamless immersive experiences on AR glasses and VR HMDs. The team innovates algorithms that address these challenges as well as prototypes, optimizes, tests and enables commercialization of XR systems that incorporate the solutions. We are currently looking to hire a self-motivated engineer with excellent understanding of concepts in graphics, hands-on experience in graphics implementation, general S/W development expertise and demonstrated ability to lead a small team of engineers. Responsibilities include design, development, optimization and testing of graphics components of real-time virtual and augmented reality applications and integration into related software platforms.

Job Function

In this job the candidate would:

  • Be part of a world-class XR team researching and developing mobile Augmented and Virtual Reality enabling technology
  • Develop low latency, high quality rendering algorithms, and deploy them on mobile GPUs
  • Understand and analyze XR algorithms and map them to standard constructs in graphics
  • Develop custom graphics content for critical testing of algorithms, and benchmark and validate these algorithms
  • Collaborate across functional boundaries in defining architecture, APIs, design and schedule
  • See their design in action on industry-leading chips embedded in the next generation of AR and VR devices and adjacent markets

Critical Skills

  • Strong understanding of fundamental concepts in graphics – perspective and orthographic geometry, coordinate axes transformations, image filtering, anti-aliasing, ray-tracing, etc.
  • Well versed in graphics implementation and mapping algorithms to the GPU – knowledge of and experience developing various types of shaders
  • C++ and Matlab/Python experience
  • Experience implementing graphics shaders including compute shaders either in OpenGL/DirectX/Vulkan
  • Good communication skills – writing and presentation
  • 8+ years of industry experience if Bachelors, 6+ years of industry experience if Masters, or 3+ years after PhD
  • The degree should be in Electrical Engineering, Information Systems, Computer Science, Computer Engineering or related field.

Preferred skills

  • Experience in software development, incl. testing and debugging on XR devices, mobile platforms or other embedded systems
  • Development of content on Unity, Unreal or similar platform
  • Understanding of ML concepts applied to content rendering
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