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Meta

Art Producer, Metaverse

Full-time

Remote, Burlingame, CA

$126k–$175k

35 days ago

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About

Responsibilities

  • Collaborate with cross functional teams to determine mutual vision, goals and project requirements for product features
  • Establish and create processes to help the technical art team run efficiently and smoothly
  • Proactively identify and mitigate production red flags while executing against rapidly evolving targets
  • Consistently communicate with cross functional partners in providing schedules and timelines into the overall product development programs
  • Manage relationships with cross functional teams for critical input on targets and localized content
  • Handle asynchronous communication of the team's progress and achievements in our internal system.
  • Track asset pipeline, releases, and versioning
  • Manage relationships with external vendors and outsource teams for critical milestones, targets and content development.
  • Track asset pipeline, releases, and versioning that pertain to Avatar content developed by outsource and internal art teams.

Minimum Qualifications

  • 3+ years of experience in game development, animation, film, or interactive media.
  • Experience driving the production process and shipping large, multi-medium projects with 3D pipelines.
  • Proven experience prioritizing and juggling multiple initiatives and meeting deadlines.
  • Experience working cooperatively with artists, engineers, product managers and designers.
  • Leadership, communication, and diplomatic skills.
  • Experience with production toolsets (e.g. ShotGrid, Asana, Jira, Trello).
  • Interest for empowering teams to produce high-quality results

Preferred Qualifications

  • Experience with Horizon Worlds
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