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3D Character Artist, XR Art Team

Full-time

Hybrid, Burlingame, CA

$95k–$148k

4 days ago

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About

Responsibilities

  • Create high quality Computer-generated content, from environments to characters, focus on characters for rapid prototyping and high-quality visuals
  • Partner closely with art and engineering teams to define pipelines and develop content in modern real-time environments.
  • Quickly solve issues with your cross-functional leads
  • Collaborate and iterate based on the team's needs

Minimum Qualifications

  • 4+ years of experience as a CG generalist (Maya/Blender)
  • Proficient in Unity and/or Unreal
  • Skilled in creating clothing, garments, or costume assets (Marvelous, Maya, or similar tools)
  • Experience collaborating on multi-disciplinary teams.
  • Demonstrated experience in translating technical terminology in order to drive understanding and buy-in from a varied range of stakeholders
  • Proven experience of identifying potential roadblocks early and developing plans to mitigate risks
  • In-depth knowledge in asset optimization
  • Experience in lighting and compositing

Preferred Qualifications

  • Extensive Content development experience, including shipped AAA games and/or film
  • Cloth simulation experience, in Marvelous Designer/Maya or equivalent.
  • Virtual reality experience - Preferably in Unity
  • Proven experience in creation and pipeline of digital clothing, both for VFX and Video Games
  • Knowledge of emerging technologies
  • Groom/Hair setup and simulations
Apply

Please mention that you found this job through
XR Jobs Board—it helps us grow!