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Niantic

2025 R&D Software Engineer

Full-time

Hybrid, London, UK

$100k–$115k

2 days ago

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About

Niantic's Augmented Reality (AR) Mapping Team is seeking interns to work on advancing our real-world AR games and platform. Join us for a 3 or 4-month internship and grow your skills quickly while being mentored by an experienced team of engineers and researchers.

Our technical challenges include data consistency across distributed systems, creating compelling gameplay for a global user base working with geo data at scale, and innovating in augmented reality. Niantic Engineering leads the advancement of spatial computing and immersive technologies while creating engaging apps for a user base in the billions. Come empower players on a game board consisting of the entire world!

Responsibilities:

  • Dig into a fun engineering challenge related to rendering and computer vision.
  • Build data pipelines and tools using point clouds, meshes, and/or gaussian splats.
  • Participate in the design, development, and implementation of software solutions.
  • Work alongside our engineers and researchers to build and solve problems collaboratively.
  • Adhere to software engineering best practices and contribute to code reviews.
  • Build efficient data processing pipelines and tools for visual data.
  • Required in-office 2 days on Tuesday and Thursday.

Qualifications:

  • Recently finished or enrolled as a Master’s or PhD student in Computer Science or a related field.
  • You have built your own software systems in Javascript/Typescript, Python, or C++, wrangling 2D and/or 3D data.
  • You are highly curious and don’t shy away from picking up new technologies and learning about new technologies.
  • Proven understanding of computer science fundamentals with excellent coding, problem-solving, and debugging skills.

Plus If:

  • You have experience in computer graphics for the web (WebGL, Three.js).
  • You have experience writing software for VR/AR HMDs.
  • Previous internship experience.
  • You have made data structures or other design choices to optimize pipeline speed.
  • You have had 1+ papers accepted to CVPR / ICCV / NeurIPS / IROS / ISMAR / SIGGRAPH / CHI type conferences.
  • You have experience designing your own architectures within a deep learning framework (e.g., PyTorch, Tensorflow, or similar).
  • You have used cloud computing platforms such as GCP or AWS before.

Pay Range:

GBP 6500 to GBP 7500 per month.